Star Wars: The Deckbuilding Game Gets Campaign Mode And More
Fantasy Flight Games adds a campaign mode and new mission cards to the Star Wars deckbuilder with the Rebel & Empire Reinforcements Expansion this July.
May 21, 2026
Fantasy Flight Games has revealed the Rebels & Empire Reinforcements Expansion for Star Wars: The Deckbuilding Game, releasing on July 24, 2026 at a price point of $34.99 USD. This expansion is currently available for pre-order. It’s the most substantial addition to the game yet, adding 140 new cards, a brand-new mission card type, and a full five-part campaign mode that turns the game from a single skirmish match into a linked series of battles. The base game is required to play.
What’s In The Box
The headline addition is 50 Reinforcement Cards — 25 for the Rebels, 25 for the Empire — that don’t enter play through the normal galaxy deck shuffle. Instead, you earn them by completing Mission Cards, another new card type introduced with the expansion. Missions give both sides objectives to pursue mid-game, and clearing them unlocks powerful reinforcements to bring to the battle.
The card roster reads like a greatest-hits list of well-known characters and ships. The Rebel side gets Yoda and R2-D2, plus the Tantive IV as a new capital ship. The Empire counters with Emperor Palpatine and Admiral Thrawn, backed by the Executor, Vader’s Super Star Destroyer flagship.
Campaign Mode
The biggest design swing is the five-part campaign. Rather than a standalone match, results carry forward across sessions: players score points for bases destroyed and missions completed, then spend those points between games to upgrade their starter cards and slot earned reinforcement cards into their decks. It’s a light, legacy-adjacent structure where nothing is destroyed, but it gives the game a narrative arc that the base game lacks.
Two additional standalone modes round out the package for those that just want a self-contained play session.
Mandalorian Faction Pack
The Reinforcements expansion comes on the heels of the Mandalorian Faction Pack, which hit shelves in late 2025 and is well worth picking up alongside this release. It added a fifth faction, the Mandalorians, playing as a mercenary and bounty-hunter force. They come with 70 new cards including their own base, starter deck, and galaxy row cards. The faction pack also requires the base game to play.
Mechanically, the Mandalorians key off the Force track. Many of their units trigger bonus effects while the Force marker sits in the neutral zone, encouraging a very different playstyle than the light vs dark tug-of-war of the base factions. The pack also introduced three-player rules and a free-for-all variant, meaningfully expanding how the game can be played.
If you haven’t tried the faction pack yet, it’s a natural entry point before the Reinforcements expansion arrives. The two sit in different price brackets and scratch different itches, but together they represent the game growing into something more versatile.
What’s Next
Beyond these two expansions, FFG hasn’t officially announced any additional expansions for the game at time of writing. Given the pace of releases, with Mandalorian Faction Pack in late 2025 and Reinforcements in mid-2026, it seems reasonable to expect continued support, but nothing is confirmed. Check back here on Rather Be Board Gaming for more updates!
Cover image © & ™ Lucasfilm Ltd.